絶対回避 Absolute Evasion
250pts
500pts SP
An evasion with lengthy invulnerability time, also sheathing your weapon.
絶対回避【臨戦】 Absolute Readiness
420pts
704pts SP
Evade with your weapon drawn, restoring Sharpness, reloading ammo, and applying phial coating.
ヒールゲイン Heal Gain
830pts
1196pts SP
Temporarily improves Health recovery effects and Natural Recovery speed.
エスケープランナー Escape Runner
250pts
500pts SP
Stops Stamina depletion tempor- arily when running away from enemies or transporting items.
狩人のオアシス Hunter's Oasis
1330pts
1796pts SP
Places a special healing device on the ground that restores Health within range.
完全調合 Mass Combiner
830pts
1196pts SP
Quickly boosts Combo success rate for a set time, making mass combos feasible.
狂竜身 Frenzy Fever
830pts
1196pts SP
Infects you with Frenzy. Use with extreme caution.
鉄鋼身 Castle Walls
830pts
1196pts SP
Medicine that temporarily raises Defense. Unable to dash while in effect.
金剛身 Fortress Walls
1080pts
1496pts SP
Medicine that temporarily raises Defense, but makes you unable to dash or evade.
不死鳥の息吹 Arisen Phoenix
1080pts
1496pts SP
Removes all status effects and heals Health based on amount removed.
地衝斬Ⅰ Ground Slash I
630pts
956pts SP
Scrapes your Great Sword along the ground, producing a massive shock wave.
地衝斬Ⅱ Ground Slash II
670pts
1004pts SP
Scrapes your Great Sword along the ground, producing a massive shock wave.
地衝斬Ⅲ Ground Slash III
830pts
1196pts SP
Scrapes your Great Sword along the ground, producing a massive shock wave.
獣宿し【獅子】Ⅰ Lion's Maw I
290pts
548pts SP
Slashes at the enemies in front of you and bolsters the next strike's Attack.
獣宿し【獅子】Ⅱ Lion's Maw II
350pts
620pts SP
Slashes at the enemies in front of you and bolsters the next strike's Attack.
獣宿し【獅子】Ⅲ Lion's Maw III
500pts
800pts SP
Slashes at the enemies in front of you and bolsters the next strike's Attack.
震怒竜怨斬Ⅰ Brimstone Slash I
1250pts
1700pts SP
Builds up power and slices in the direction you face. Counterattack if hit.
震怒竜怨斬Ⅱ Brimstone Slash II
1500pts
2000pts SP
Builds up power and slices in the direction you face. Counterattack if hit.
震怒竜怨斬Ⅲ Brimstone Slash III
1670pts
2204pts SP
Builds up power and slices in the direction you face. Counterattack if hit.
ムーンブレイクⅠ Moon Breaker I
420pts
704pts SP
Leap into the air \and do an overhead swing \with your Greatsword.
ムーンブレイクⅡ Moon Breaker II
500pts
800pts SP
Leap into the air \and do an overhead swing \with your Greatsword.
ムーンブレイクⅢ Moon Breaker III
830pts
1196pts SP
Leap into the air \and do an overhead swing \with your Greatsword.
ブレイドダンスⅠ Sword Dance I
830pts
1196pts SP
A flurry of five sword slashes. Useful for dealing elemental damage to hard body parts.
ブレイドダンスⅡ Sword Dance II
920pts
1304pts SP
A flurry of seven sword slashes. Useful for dealing elemental damage to hard body parts.
ブレイドダンスⅢ Sword Dance III
1250pts
1700pts SP
A flurry of nine sword slashes. Useful for dealing elemental damage to hard body parts.
ラウンドフォースⅠ Round Force I
250pts
500pts SP
A wide sweep of your blade, slashing through targets. Invulnerable for its duration.
ラウンドフォースⅡ Round Force II
250pts
500pts SP
A wide sweep of your blade, slashing through targets. Invulnerable for its duration.
ラウンドフォースⅢ Round Force III
290pts
548pts SP
A wide sweep of your blade slashes foes and sends allies skyward. Grants invulnerability.
昇竜撃Ⅰ Shoryugeki I
670pts
1004pts SP
Smashes shield upwards after a slash attack. Fierce enough to Stun if it hits a head.
昇竜撃Ⅱ Shoryugeki II
750pts
1100pts SP
Smashes shield upwards after a slash attack for two more hits. Fierce enough to Stun.
昇竜撃Ⅲ Shoryugeki III
830pts
1196pts SP
Smashes shield upwards after a slash attack for three more hits. Fierce enough to Stun.
混沌の刃薬Ⅰ Oil Maniac I
920pts
1304pts SP
Activates a special blade oil concoction while rushing. Extra blade oil can be applied.
混沌の刃薬Ⅱ Oil Maniac II
1000pts
1400pts SP
Activates a special blade oil concoction while rushing. A longer duration than Tier I.
混沌の刃薬Ⅲ Oil Maniac III
1000pts
1400pts SP
Activates a special blade oil concoction while rushing. Stronger effects than Tier I.
スピニングメテオⅠ Spinning Meteor I
830pts
1196pts SP
Waves your Hammer around in a large arc for a series of hits and a final smash.
スピニングメテオⅡ Spinning Meteor II
920pts
1304pts SP
Waves your Hammer around in a large arc for a series of hits and a final smash.
スピニングメテオⅢ Spinning Meteor III
1100pts
1520pts SP
Waves your Hammer around in a large arc for a series of hits and a final smash.
大挑発Ⅰ Provoke I
670pts
1004pts SP
Taunts monsters, raising chances of being targeted by them temporarily.
大挑発Ⅱ Provoke II
750pts
1100pts SP
Raises chances of monsters targeting you while also increasing Defense.
大挑発Ⅲ Provoke III
830pts
1196pts SP
Raises chances of monsters targeting you while also increasing Defense.
タイフーントリガーⅠ Typhoon Trigger I
250pts
500pts SP
Press the X Button while spinning to unleash a powerful uppercut.
タイフーントリガーⅡ Typhoon Trigger II
330pts
596pts SP
Press the X Button while spinning to uppercut. More spins means more power.
タイフーントリガーⅢ Typhoon Trigger III
420pts
704pts SP
Press the X Button while spinning to uppercut. More spins means more power.
インパクトプルスⅠ Pulsing Impact I
670pts
1004pts SP
After activation, Charge Attack I-III changes. It is accompanied by a shockwave.
インパクトプルスⅡ Pulsing Impact II
750pts
1100pts SP
After activation, Charge Attack I-III changes. It is accompanied by a shockwave.
インパクトプルスⅢ Pulsing Impact III
830pts
1196pts SP
After activation, Charge Attack I-III changes. It is accompanied by a shockwave.
シールドアサルトⅠ Shield Assault I
250pts
500pts SP
Raises your shield to charge monsters while blocking. Keep pressing to thrust attack.
シールドアサルトⅡ Shield Assault II
330pts
596pts SP
Raises your shield to charge monsters while blocking. Keep pressing to thrust attack.
シールドアサルトⅢ Shield Assault III
420pts
704pts SP
Raises your shield to charge monsters while blocking. Keep pressing to thrust attack.
スクリュースラストⅠ Corkscrew Jab I
1080pts
1496pts SP
Raises your Lance and builds up power for a drilling thrust attack.
スクリュースラストⅡ Corkscrew Jab II
1170pts
1604pts SP
Raises your Lance and builds up power for a drilling thrust attack.
スクリュースラストⅢ Corkscrew Jab III
1250pts
1700pts SP
Raises your Lance and builds up power for a drilling thrust attack.
ガードレイジⅠ Enraged Guard I
670pts
1004pts SP
Raises your shield to take an attack. Block stronger strikes to absorb more power.
ガードレイジⅡ Enraged Guard II
750pts
1100pts SP
Raises your shield to take an attack. Block stronger strikes to absorb even more power.
ガードレイジⅢ Enraged Guard III
830pts
1196pts SP
Raises your shield to take an attack. Absorbed power fluctuates by attack.
治癒の盾Ⅰ Healing Guard I
670pts
1004pts SP
Incorporate medicine into your shield, recover you and your teammates' health by guarding.
治癒の盾Ⅱ Healing Guard II
750pts
1100pts SP
Incorporate medicine into your shield, recover you and your teammates' health by guarding.
治癒の盾Ⅲ Healing Guard III
830pts
1196pts SP
Incorporate medicine into your shield, recover you and your teammates' health by guarding.
スーパーノヴァⅠ Super Nova I
420pts
704pts SP
Fire special Pierce Shot that triggers a wide-ranging midair explosion.
スーパーノヴァⅡ Super Nova II
500pts
800pts SP
Fire special Pierce Shot that triggers a wide-ranging midair explosion.
スーパーノヴァⅢ Super Nova III
830pts
1196pts SP
Fire special Pierce Shot that triggers a wide-ranging midair explosion.
アクセルシャワーⅠ Guns Blazing I
500pts
800pts SP
Temporarily boosts movement and reload speed, and reduces gunfire recoil impact.
アクセルシャワーⅡ Guns Blazing II
750pts
1100pts SP
Temporarily boosts movement and reload speed, and reduces gunfire recoil impact.
アクセルシャワーⅢ Guns Blazing III
1000pts
1400pts SP
Temporarily boosts movement and reload speed, and reduces gunfire recoil impact.
火薬装填Ⅰ Gunpowder Infusion I
170pts
404pts SP
Increases Heavy Bowgun firepower for a set number of shots.
火薬装填Ⅱ Gunpowder Infusion II
250pts
500pts SP
Increases Heavy Bowgun firepower for a set number of shots.
火薬装填Ⅲ Gunpowder Infusion III
330pts
596pts SP
Increases Heavy Bowgun firepower for a set number of shots.
射突型裂孔弾Ⅰ Slicing Shell I
830pts
1196pts SP
The heavy bowgun shoots an iron pile that pierces the target.
射突型裂孔弾Ⅱ Slicing Shell II
1000pts
1400pts SP
The heavy bowgun shoots an iron pile that pierces the target.
射突型裂孔弾Ⅲ Slicing Shell III
1170pts
1604pts SP
The heavy bowgun shoots an iron pile that pierces the target.
バレットゲイザーⅠ Bullet Geyser I
300pts
560pts SP
Backsteps, firing a timed explosive into the ground and sending you further backwards.
バレットゲイザーⅡ Bullet Geyser II
500pts
800pts SP
Backsteps, firing a timed explosive into the ground and sending you further backwards.
バレットゲイザーⅢ Bullet Geyser III
650pts
980pts SP
Backsteps, firing a timed explosive into the ground and sending you further backwards.
全弾装填Ⅰ Full House I
250pts
500pts SP
Loads all non-Rapid Fire ammo into your weapon with a single reload.
全弾装填Ⅱ Full House II
310pts
572pts SP
Loads all non-Rapid Fire ammo into your weapon with a single reload.
全弾装填Ⅲ Full House III
380pts
656pts SP
Loads all ammo into your weapon with a single reload, including Rapid Fire ammo.
ラピッドヘブンⅠ Rapid Fire Rain I
300pts
560pts SP
Fires a specialized ammo at high speed until it runs out or you press the B Button to stop.
ラピッドヘブンⅡ Rapid Fire Rain II
500pts
800pts SP
Fires a specialized ammo at high speed until it runs out or you press the B Button to stop.
ラピッドヘブンⅢ Rapid Fire Rain III
650pts
980pts SP
Fires a specialized ammo at high speed until it runs out or you press the B Button to stop.
チャージショットⅠ Charged Shot I
300pts
560pts SP
Charge up your Normal S Lv1 by holding A. 5 shots.
チャージショットⅡ Charged Shot II
500pts
800pts SP
Charge up your Normal S Lv1 by holding A. 10 shots. Recoil is slightly reduced.
チャージショットⅢ Charged Shot III
750pts
1100pts SP
Charge up your Normal S Lv1 by holding A. 10 shots. Recoil is further reduced.
桜花気刃斬Ⅰ Sakura Slash I
670pts
1004pts SP
Two sweeping slashes that, if they connect, spawn after- strikes and raise the Spirit Gauge.
桜花気刃斬Ⅱ Sakura Slash II
750pts
1100pts SP
Two sweeping slashes that, if they connect, spawn after- strikes and raise the Spirit Gauge.
桜花気刃斬Ⅲ Sakura Slash III
830pts
1196pts SP
Two sweeping slashes that, if they connect, spawn after- strikes and raise the Spirit Gauge.
練気解放円月斬りⅠ Unhinged Spirit I
420pts
704pts SP
Grants a brief burst of Spirit, filling the Spirit Gauge and keeping it from draining.
練気解放円月斬りⅡ Unhinged Spirit II
500pts
800pts SP
Grants a burst of Spirit, filling the Spirit Gauge and keeping it from draining.
練気解放円月斬りⅢ Unhinged Spirit III
580pts
896pts SP
A large burst of Spirit, filling the Spirit Gauge and keeping it from draining for a while.
鏡花の構えⅠ Critical Juncture I
1080pts
1496pts SP
Clears your mind, allowing you to parry an attack and execute a fierce counter.
鏡花の構えⅡ Critical Juncture II
1170pts
1604pts SP
Clears your mind, allowing you to parry an attack and execute a fierce counter.
鏡花の構えⅢ Critical Juncture III
1250pts
1700pts SP
Clears your mind, allowing you to parry an attack and execute a fierce counter.
妖刀羅刹Ⅰ Sacrificial Blade I
670pts
1004pts SP
Briefly raises your fighting power by sharpening your senses. Places a huge burden on the body.
妖刀羅刹Ⅱ Sacrificial Blade II
750pts
1100pts SP
Further boost your power by straining your senses. Places a huge burden on the body.
妖刀羅刹Ⅲ Sacrificial Blade III
830pts
1196pts SP
Gain overwhelming power by overtaxing your senses. Places a huge burden on the body.
トランスラッシュⅠ Trance Slash I
670pts
1004pts SP
Unleashes a string of axe and sword attacks, finishing with a discharge.
トランスラッシュⅡ Trance Slash II
750pts
1100pts SP
Unleashes an heavy barrage of axe and sword attacks, finishing with a discharge.
トランスラッシュⅢ Trance Slash III
830pts
1196pts SP
Unleashes a ferocious storm of axe and sword attacks, finishing with a discharge.
剣鬼形態Ⅰ Demon Riot I
1080pts
1496pts SP
Bolsters Sword Mode attack strength, but the Switch Gauge depletes over time.
剣鬼形態Ⅱ Demon Riot II
1170pts
1604pts SP
Bolsters Sword Mode attack strength, but the Switch Gauge depletes over time.
剣鬼形態Ⅲ Demon Riot III
1250pts
1700pts SP
Bolsters Sword Mode attack strength, but the Switch Gauge depletes over time.
エネルギーチャージⅠ Energy Charge I
500pts
800pts SP
Reloads the internal Phial, finishing with a horizontal sweep of the sword.
エネルギーチャージⅡ Energy Charge II
650pts
980pts SP
Reloads the internal Phial, finishing with a horizontal sweep of the sword.
エネルギーチャージⅢ Energy Charge III
850pts
1220pts SP
Reloads the internal Phial and raises Affinity, finishing with a horizontal sword sweep.
テンペストアクスⅠ Tempest Axe I
420pts
704pts SP
Temporary enhances Axe mode. Movement speed increases and some Axe attacks are enhanced.
テンペストアクスⅡ Tempest Axe II
500pts
800pts SP
Temporary enhances Axe mode. Movement speed increases and some Axe attacks are enhanced.
テンペストアクスⅢ Tempest Axe III
580pts
896pts SP
Temporary enhances Axe mode. Movement speed increases and some Axe attacks are enhanced.
覇山竜撃砲Ⅰ Dragon Blast I
830pts
1196pts SP
Spews a fearsome swirling vortex of explosive hellfire.
覇山竜撃砲Ⅱ Dragon Blast II
1000pts
1400pts SP
Spews a fearsome swirling vortex of explosive hellfire.
覇山竜撃砲Ⅲ Dragon Blast III
1250pts
1700pts SP
Spews a fearsome swirling vortex of explosive hellfire.
ブラストダッシュⅠ Blast Dash I
250pts
500pts SP
Shells propel you forward to close in on foes. Can use Overhead Smash after landing.
ブラストダッシュⅡ Blast Dash II
290pts
548pts SP
Shells propel you forward to close in on foes. Can use Overhead Smash after landing.
ブラストダッシュⅢ Blast Dash III
330pts
596pts SP
Shells propel you forward to close in on foes. Can use Overhead Smash in midair.
竜の息吹Ⅰ Dragon Breath I
1080pts
1496pts SP
Builds up and maintains the Heat Gauge significantly, strengthening shelling.
竜の息吹Ⅱ Dragon Breath II
1170pts
1604pts SP
Builds up and maintains the Heat Gauge significantly, strengthening shelling.
竜の息吹Ⅲ Dragon Breath III
1250pts
1700pts SP
Builds up and maintains the Heat Gauge significantly, strengthening shelling.
AAフレアⅠ Anti-Air Flares I
400pts
680pts SP
Do a fullburst specialized in anti-aircraft. Activate Wyvern Fire if it's available.
AAフレアⅡ Anti-Air Flares II
460pts
752pts SP
Do a fullburst specialized in anti-aircraft. Activate Wyvern Fire if it's available.
AAフレアⅢ Anti-Air Flares III
520pts
824pts SP
In Tier III, the Wyvern Fire heat gauge reduction is even smaller compared to Tier II.
トリニティレイヴンⅠ Triple Volley I
500pts
800pts SP
Fires three volleys of arrows, dealing heavy damage. The last one is especially powerful.
トリニティレイヴンⅡ Triple Volley II
600pts
920pts SP
Fires three volleys of arrows, dealing heavy damage. The last one is especially powerful.
トリニティレイヴンⅢ Triple Volley III
700pts
1040pts SP
Fires three volleys of arrows, dealing heavy damage. The last one is especially powerful.
アクセルレインⅠ Haste Rain I
830pts
1196pts SP
Once activated, speeds up movement and charge rate for a set period of time.
アクセルレインⅡ Haste Rain II
1000pts
1400pts SP
Once activated, speeds up movement and charge rate for a set period of time.
アクセルレインⅢ Haste Rain III
1080pts
1496pts SP
Once activated, speeds up movement and charge rate for a set period of time.
ブレイドワイヤーⅠ Blade Wire I
420pts
704pts SP
Steel wire ties arrows of any charge together to deal cutting damage. Cannot apply coatings.
ブレイドワイヤーⅡ Blade Wire II
500pts
800pts SP
Steel wire ties arrows of any charge together to deal cutting damage. Cannot apply coatings.
ブレイドワイヤーⅢ Blade Wire III
670pts
1004pts SP
Steel wire ties arrows of any charge together to deal cutting damage. Cannot apply coatings.
身躱し射法Ⅰ Evasive Maneuvers I
250pts
500pts SP
A bold technique that allows you to shoot after a backstep. Can be charged.
身躱し射法Ⅱ Evasive Maneuvers II
330pts
596pts SP
A bold technique that allows you to shoot after a backstep. Can be charged.
身躱し射法Ⅲ Evasive Maneuvers III
420pts
704pts SP
A bold technique that allows you to shoot after a backstep. Can be charged.
血風独楽Ⅰ Blood Wind I
670pts
1004pts SP
Spins you forward as you slash at your target. Can reorient two times.
血風独楽Ⅱ Blood Wind II
750pts
1100pts SP
Spins you forward as you slash at your target. Can reorient three times.
血風独楽Ⅲ Blood Wind III
830pts
1196pts SP
Spins you forward as you slash at your target. Can reorient four times.
天翔空破断Ⅰ Aerial Slam I
420pts
704pts SP
Leap off a ledge to perform a spinning attack and a follow-up aerial drop attack.
天翔空破断Ⅱ Aerial Slam II
500pts
800pts SP
Leap off a ledge to perform a spinning attack and a follow-up aerial drop attack.
天翔空破断Ⅲ Aerial Slam III
580pts
896pts SP
Leap off a ledge to perform a spinning attack and a follow-up aerial drop attack.
獣宿し【餓狼】Ⅰ Wolf's Maw I
1250pts
1700pts SP
A fearsome animalistic attack where you deal two hits in one swing.
獣宿し【餓狼】Ⅱ Wolf's Maw II
1500pts
2000pts SP
A fearsome animalistic attack where you deal two hits in one swing.
獣宿し【餓狼】Ⅲ Wolf's Maw III
1670pts
2204pts SP
A fearsome animalistic attack where you deal two hits in one swing.
ラセンザンⅠ Spiral Rend I
510pts
812pts SP
A drilling assault technique that does huge damage to weakspots.
ラセンザンⅡ Spiral Rend II
590pts
908pts SP
A drilling assault technique that does huge damage to weakspots.
ラセンザンⅢ Spiral Rend III
700pts
1040pts SP
A drilling assault technique that does huge damage to weakspots.
オルケスタソウルⅠ Euphony I
590pts
908pts SP
Triggers the effects of all playable Melodies at one time. Effects apply only to yourself.
オルケスタソウルⅡ Euphony II
630pts
956pts SP
Triggers the effects of all playable Melodies at one time. Effects apply only to yourself.
オルケスタソウルⅢ Euphony III
670pts
1004pts SP
Triggers the effects of all playable Melodies at one time. Effects apply only to yourself.
音撃震Ⅰ Sonic Smash I
830pts
1196pts SP
Perform a combo that ends in a smashing blow that sends out a shock wave.
音撃震Ⅱ Sonic Smash II
1000pts
1400pts SP
Perform a combo that ends in a smashing blow that sends out a shock wave.
音撃震Ⅲ Sonic Smash III
1170pts
1604pts SP
Perform a combo that ends in a smashing blow that sends out a shock wave.
奏纏Ⅰ Harmonize I
420pts
704pts SP
Temporarily doubles Notes, even if an attack doesn't connect.
奏纏Ⅱ Harmonize II
580pts
896pts SP
Temporarily doubles Notes, even if an attack doesn't connect.
奏纏Ⅲ Harmonize III
670pts
1004pts SP
Temporarily doubles Notes, even if an attack doesn't connect.
アニマートハイⅠ Amped Recital I
420pts
704pts SP
Once activated, recitals can be started after an invincible dodge.
アニマートハイⅡ Amped Recital II
500pts
800pts SP
Once activated, recitals can be started after an invincible dodge.
アニマートハイⅢ Amped Recital III
580pts
896pts SP
Once activated, recitals can be started after an invincible dodge.
エキスハンターⅠ Extract Hunter I
700pts
1040pts SP
Hurls your Kinsect with lightning speed to harvest three Extracts. Extract effects are short.
エキスハンターⅡ Extract Hunter II
900pts
1280pts SP
Hurls your Kinsect with lightning speed to harvest three Extracts. Extract effects are short.
エキスハンターⅢ Extract Hunter III
1000pts
1400pts SP
Hurls your Kinsect with lightning speed to harvest three Extracts. Extract effects are short.
蟲纏いⅠ Swarm I
1000pts
1400pts SP
Summons a swarm of insects that float around you, attacking anything nearby.
蟲纏いⅡ Swarm II
1080pts
1496pts SP
Summons a swarm of insects that float around you, attacking anything nearby.
蟲纏いⅢ Swarm III
1250pts
1700pts SP
Summons a swarm of insects that float around you, attacking anything nearby.
飛翔蟲斬破Ⅰ Bug Blow I
580pts
896pts SP
Vaults after a combo attack to do an Overhead Smash. Stronger with Swarm active.
飛翔蟲斬破Ⅱ Bug Blow II
670pts
1004pts SP
Vaults after a combo attack to do an Overhead Smash. Stronger with Swarm active.
飛翔蟲斬破Ⅲ Bug Blow III
750pts
1100pts SP
Vaults after a combo attack to do an Overhead Smash. Stronger with Swarm active.
覚蟲強化Ⅰ Kinsect Boost I
1080pts
1496pts SP
The Kinsect awakens. After a spin attack, the Kinsect strikes with rapid attacks.
覚蟲強化Ⅱ Kinsect Boost II
1170pts
1604pts SP
The Kinsect awakens. After a spin attack, the Kinsect strikes with rapid attacks.
覚蟲強化Ⅲ Kinsect Boost III
1250pts
1700pts SP
The Kinsect awakens. After a spin attack, the Kinsect strikes with rapid attacks.
エネルギーブレイドⅠ Energy Blade I
750pts
1100pts SP
Turns an Element Discharge into a blade. Charge amount affects length and power.
エネルギーブレイドⅡ Energy Blade II
830pts
1196pts SP
Turns an Element Discharge into a blade. Charge amount affects length and power.
エネルギーブレイドⅢ Energy Blade III
920pts
1304pts SP
Turns an Element Discharge into a blade. Charge amount affects length and power.
オーバーリミットⅠ Limit Breaker I
1080pts
1496pts SP
Temporarily raises the overall charge limit from five phials to seven.
オーバーリミットⅡ Limit Breaker II
1170pts
1604pts SP
Temporarily raises the overall charge limit from five phials to nine.
オーバーリミットⅢ Limit Breaker III
1250pts
1700pts SP
Temporarily raises the overall charge limit from five phials to ten.
ヒーリングボトルⅠ Healing Phial I
450pts
740pts SP
Swaps your gear for a healing phial that restores your health with a Roundslash.
ヒーリングボトルⅡ Healing Phial II
580pts
896pts SP
Swaps your gear for a healing phial that can Roundslash you and your allies back to Health.
ヒーリングボトルⅢ Healing Phial III
630pts
956pts SP
Swaps your gear for a healing phial that can Roundslash you and your allies back to Health.
チェインソーサーⅠ Chainsaw I
400pts
680pts SP
Use your shield to deal multi-speedy-attacks and generate phial energy.
チェインソーサーⅡ Chainsaw II
520pts
824pts SP
Use your shield to deal multi-speedy-attacks and generate phial energy.
チェインソーサーⅢ Chainsaw III
640pts
968pts SP
Use your shield to deal multi-speedy-attacks and generate phial energy.




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Unofficial translations are provided by the MHXX english patch team.